
This is a completely different system from using bone based rigging on mesh attachments worn in the same regions of the body (which is what Project Bento adds support for). The default Linden Avatar depends on morph targets to perform hand poses and facial expressions. While the updates to the slider system made it so that these new bones move with sliders, it does not override, or affect in any way existing behavior on the default Linden Avatar head and hands. Slider System / Shape UpdatesĪdditionally Project Bento updated the existing avatar shape system to make the adjustment sliders affect these new bones on top of it's previous (unaltered) shape control functionality. The Project Bento Update added bones to the skeleton to expand rigging and animation support in the following areas:Ī full list of the alterations for the skeleton exists here.

Project Bento is an update to the Second Life Avatar Skeleton which is what allows Second Life Avatars to move and come to life, as well as enabling the creation of more lifelike and intricate rigged mesh attachments. Project Bento Testing is now Complete! Project Bento is now Live in all regions on all viewers! What is Project Bento? Welcome to Project Bento! As we mentioned in our announcement, Project Bento is adding new bones and attachment points to the avatar skeleton. 6 I found a problem? How can I give feedback?.

3.1 Models & Skeleton Files / Test Content.
